MMORPGs have become very big in the past decade or so. They
allow for a huge amount of people to play video games with each other. The
first article I read discusses how and why MMORPGs came into existence and why
they continue to thrive. Firstly people are able to recreate themselves. It’s
kind of like being in Second Life but being able to have more customizability
in your avatar.

I do
agree with the articles detailing of leadership in MMORPG games. A lot of the
time it is either an experienced gamer who steps up or an overly ambitious
amateur who thinks he knows what he is doing. The quests in Skyrim were really
good because they were immersive. But we did sometimes fail the mission because
of an error by someone who were convinced they knew what they were doing.

When I watch
him play Minecraft I can see the values that are listed on page 5 on the second
article. A lot of building is done in Minecraft. A lot of times I overhear my
brother planning what should be done in Minecraft. It was quite interesting to
read this stated qualities then think back to the actual Minecraft gameplay.
They really do go hand in hand.
This is an assignment from the Immersive Education course that I am taking at Boston College. The course is called Collaborative Computing. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc
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